Quests
51
Quest log entries
457
Missions to complete
69
Quests beyond the log
On
Free Quest system
Free Quests are active
The Free Quest system unlocks a large slice of the classic quest lines the moment a character logs in for the first time, so returning players can head straight for the content that gates hunting grounds, travel routes and traders.
Outfits granted on first login: Citizen, Hunter
Quest Log
| # | Quest | Missions | Free access |
|---|---|---|---|
| 1 | The Queen of the Banshees | 8 | Play it |
| 2 | The Paradox Tower | 3 | Play it |
| 3 | Spike Task | 3 | Play it |
| 4 | A Father's Burden | 9 | Play it |
| 5 |
Bigfoot's Burden
All three Warzones and the veteran rank are opened; the task counters are still earned.
|
22 | Partial |
| 6 | Children of the Revolution | 6 | Unlocked |
| 7 |
Factions
Both djinn faction doors are opened, so either side can be picked freely.
|
3 | Unlocked |
| 8 | Friends and Traders | 3 | Unlocked |
| 9 | Hot Cuisine | 1 | Play it |
| 10 |
In Service of Yalahar
Includes every sea route to Yalahar.
|
10 | Unlocked |
| 11 |
Killing in the Name of...
Only the minotaur task giver is unlocked; all 87 hunting tasks are completed normally.
|
87 | Partial |
| 12 |
Outfit and Addon Quests
Norseman outfit and the four Hunter music sheets only.
|
19 | Partial |
| 13 | Sam's Old Backpack | 1 | Play it |
| 14 | Sea of Light | 3 | Play it |
| 15 | Secret Service | 19 | Play it |
| 16 | The Ancient Tombs | 7 | Play it |
| 17 | The Ape City | 1 | Unlocked |
| 18 | The Beginning | 3 | Play it |
| 19 | The Djinn War - Efreet Faction | 3 | Unlocked |
| 20 | The Djinn War - Marid Faction | 4 | Unlocked |
| 21 |
The Hidden City of Beregar
Travel access to Beregar only; the mission chain is played from the start.
|
5 | Partial |
| 22 | The Ice Islands Quest | 16 | Unlocked |
| 23 | The Inquisition | 7 | Unlocked |
| 24 | The Postman Missions | 11 | Play it |
| 25 |
The Shattered Isles
Travel to Goroma, Laguna and Meriana plus several side missions; Nargor and Ray's chain remain.
|
17 | Partial |
| 26 | The Thieves Guild | 8 | Unlocked |
| 27 |
The Travelling Trader Quest
Unlocks Rashid's trade offers, wherever he is standing that day.
|
7 | Unlocked |
| 28 |
The Explorer Society
Membership and Calassa access only; the sixteen errands are played normally.
|
17 | Partial |
| 29 |
The Ultimate Challenges
Greenhorn arena rank only; Scrapper and Warlord are fought normally.
|
3 | Partial |
| 30 | The White Raven Monastery | 2 | Unlocked |
| 31 |
Tibia Tales
Entry, To Appease the Mighty and The Hunt for the Sea Serpent; the other tales remain.
|
17 | Partial |
| 32 | Unnatural Selection | 6 | Play it |
| 33 | What a foolish Quest | 12 | Play it |
| 34 |
Wrath of the Emperor
Includes every teleport up to the emperor's inner sanctum.
|
12 | Unlocked |
| 35 | Oramond | 1 | Unlocked |
| 36 |
Forgotten Knowledge
All eight boss rooms are opened.
|
7 | Unlocked |
| 37 | The First Dragon | 4 | Play it |
| 38 |
Cults of Tibia
All six cult branches and the final boss door.
|
8 | Unlocked |
| 39 |
Dangerous Depths
Warzone IV to VI and a head start with all three factions; the ranks are still earned.
|
7 | Partial |
| 40 | Adventurers Guild | 2 | Unlocked |
| 41 |
Dawnport
Transfer to the mainland only; the island tasks are played normally.
|
8 | Partial |
| 42 | The Rookie Guard | 12 | Play it |
| 43 | The New Frontier | 17 | Unlocked |
| 44 | Spirithunters Quest | 3 | Play it |
| 45 |
Threatened Dreams
Questline entry and the Kroazur boss room.
|
3 | Partial |
| 46 |
Blood Brothers
The Vengoth doors are opened, but the missions themselves are played from the start.
|
4 | Play it |
| 47 |
Grave Danger
Questline entry and King Zelos' room; the thirteen graves are cleared normally.
|
14 | Partial |
| 48 | The Outlaw Camp | 1 | Play it |
| 49 |
The Secret Library
The Museum of Tibian Arts branch only; Asura, Darashia, Falcon Bastion and Liquid Death remain.
|
6 | Partial |
| 50 | The Dream Courts | 4 | Play it |
| 51 | The Way of the Monk | 1 | Play it |
No quest matches that search.
Beyond the Quest Log
These quests, bosses and world changes are fully playable but keep no entry of their own in the client's quest log.
Soul WarRotten BloodPrimal OrdealFeaster of SoulsHeart of DestructionMarapurFerumbras' AscensionKilmareshCradle of MonstersThe SoulpitAlawar's VaultNo Rest for the Wicked
The AnnihilatorThe Pits of InfernoDemon OakDemon HelmetDevil HelmetElemental SpheresDreamer's ChallengeKoshei the DeathlessBehemoth QuestDraconiaDeeper FibulaDesert DungeonMintwallinThais LighthouseTriangle TowerTower DefenceThe Cursed CrystalGiant SmithhammerWhite PearlWaterfall QuestParchment Room
RoshamuulKrailosChayenne's RealmGrimvaleLion's RockThe Order of the LionDark TrailsHidden ThreatsAn Uneasy AllianceThe DeeplingsTheir Master's VoiceAdventures of GalthenA Pirate's TailLiquid BlackThe Tainted SoulTo Blind the EnemyToo Hot to HandleThe Tinder BoxThe Gravedigger of Drefia
Assassin OutfitDruid OutfitsHunter OutfitsThe Barbarian TestSvargrond Arena
The Lost BrotherThe Great Dragon HuntThe Hunt for the Sea SerpentTroll SabotageRottin Wood and Married MenRaging Mage TowerHero of RathletonThais QuestThe Edron RopeFormogar Mine HoistMysterious Ornate ChestMuseum of Tibian Arts Extension